'historical' prologue blends in Christian/Jewish/Islamic and
Greek mythological elements to provide a basis for the story
that moves the novel into the realm of comic-book fantasy.
first chapter takes us to Greenland to meet a set of childishly
portrayed researchers reflecting the usual inaccurate tropes
about researchers, along with amateurish attempts to fake
second chapter transports us to Iceland to meet further immature
and unmotivated characters that relate to Sigma - reminding
me that I am reading a novel about Sigma Force, supposedly
the "sum of the best," “brain and brawn,"
"soldier and scientist."
chapter three, we've found the obligatory booby traps as well
as the ancient device that can no doubt end the world, and
have met the bad guys who know what it is and are out to steal
made it through the first seven chapters to the end of Part
1. I gave up on the first page of chapter 8. Why?
to say what was the last straw... I didn't really like the
mythological basis, and I was irritated by all the characters
(the goodies anyway, the baddies were a bit more appealing).
There seemed to be no attempt at characterization: I could
hardly distinguish between the archeological group beyond
male/female, and couldn't tell you much about the Sigma team
beyond that they too included an unprofessional male and female.
you like the other Rollins/Sigma books, then you may well
like this one too. I won't be exploring the rest of the series.
has obviously done a lot of research to support the writing
of the book, but his writing is trite and sometimes clumsy.
And he really demonstrates no insight or understanding in
the areas he is dabbling in here...
book is clearly aiming at an Indiana Jones or Tomb Raider
kind of story and probably more at a teenage than an adult
audience. But I'd recommend giving this book, and probably
this series, a big miss.