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Publisher:
Top Publications |
Release
Date: January 2004 |
ISBN:
1-829876-25-9 |
Awards:
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Format
Reviewed: Paperback |
Buy
it at Amazon |
Read
an Excerpt |
Genre:
Young Adult Science Fiction |
Reviewed:
2004 |
Reviewer:
Jo Rogers |
Reviewer
Notes: |
Copyright
MyShelf.com |
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Keeper
of the Realm
Book Three
of the Keeper Series
By H J Ralles
In
Book Two, Keeper of the Empire, Matt has won the second level
of his computer game. He must play and win the third level to get
home. Now, he finds himself in a field of tall corn. He can hear
a girl fighting her captors, but from the size of their boots, he
knows he can’t help her. Those have got to be the biggest
feet he’s ever seen! That impression is confirmed when one
of the beings steps on his hand, almost crushing his fingers.
When
the things are gone, someone whispers to him from the corn stalks.
It is Targon, his friend from the kingdom of Zaul, who has been
transported with him to both the second and third levels. He hasn’t
seen Varl, the elderly Zaulian scientist. He does, however, have
Matt’s laptop, which has the clues to winning this level.
This
time, they must save the people of Gova from the Vorgs, eight-foot,
venom-spitting lizards. Instead of destroying the keeper, they must
activate it to save Gova and win the game. First, they must find
Varl, who is having his own problems.
He
has landed in a desensitization chamber. He is caught by the Vorg
commander and sees that desensitization turns humans into mindless
zombies. He escapes as do Matt and Targon, with the girl from the
corn field, a redhead named Angel. Can they find the keeper and
activate it? Will Matt get home?
Keeper
of the Realm has all the wild, but essential improbabilities
of any computer game. The characters are warm and real and there
are lessons to be learned. There is also an unexpected surprise
at the end. H. J. Ralles just keeps getting better.
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